//
//  TYScenarioInterpretation.h
//  AngerDragon
//
//  Created by gaotime_macbook_2 on 11-12-14.
//  Copyright 2011 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "TYScenarioInterpretationProtocol.h"

enum{
    LEVEL_TYPE_INVALID = 0,
    LEVEL_TYPE_NORMAL,
    LEVEL_TYPE_SPECIAL,
    LEVEL_TYPE_MAX,
};

@interface TYScenarioInterpretationSingleton : NSObject <TYScenarioInterpretationProtocol>{
	NSInteger m_n_wepon_sprite_total;
    CGFloat scenarioTotalTime;
    CGFloat scenarioCurrentTime;
    NSInteger enemySpriteCount;
    NSInteger enemySpriteDeadNum;
    NSInteger levelType;
    
}

/// 获取剧本解读层对外的接口对象
+ (id<TYScenarioInterpretationProtocol>) sharedInstance;
@end
